Ideology makes your story into your story more than ever before. Find the relic in its ancient temple and bring it back to your reliquary to attract wealthy pilgrims to your colony and help you convert even more people to your beliefs.Īnd when you’re successful and secure, you can seek transcendence beyond reality in the new, epic archonexus endgame. Infiltrate wary tribal villages and hack downed spacedrones while holding off other treasure-hunters. Penetrate ancient complexes full of diverse threats. You’ll hold unforgettable rituals - sick dance parties with pounding music, bountiful feasts of human flesh, beautiful skylantern festivals, ceremonial blindings, Christmas festivities around the tree, vicious gladiator duels, and more.Īs you grow powerful, you’ll hunt for the venerated relics of your belief system in new multi-part quests. You can build mind-bending temples with colorful drug motifs, terrifying sacrificial altars clad in skulls, winding mazes of underground tunnels full of technology, or beautiful orchards with drifting leaves. Make your own story of pirate nudist cannibals, blind undergrounder mole people, charitable ranching cowboys, machine-obsessed transhumanists, or rustic peaceful tribes who link with curious tree creatures. They venerate specific animals, desire different apparel and tattoos, and give access to different buildings and strategies.Įverything is customizable. They guide preferences around food, comfort, love, technology, and violence. ![]() They invoke rituals from gentle festivals to brutal sacrifices. ![]() With the Ideology expansion, each person in the game gets a belief system.īelief systems define social roles for leaders, moral guides, and skill specialists. I am not 100% sure how to make the conversion take place faster but sometimes if you are lucky and the prisoner is going through a lot of pain and suffering they have a crisis of faith which reduces drastically their certainty in their religionĪlso another problem that i run into is that in order to get the moral guide you need three pawns of the same ideology so basically if you have 1 or 2 pawns you can't use the moral guide to convert anyone so your best bet in this case is to torture prisoners until their certainty breaks and try to train the social skill of your pawn as much as possibleĪlso the way my original colony ended up was that i imprisoned the second character of a different ideology and i am currently brainwashing him in my re-education camp with my starting pawn and my two new best girl friends which enslave men regularly and force them to work hard labour.RimWorld Ideology Expansion Pack What do you believe? He converts 94% to 93% and it's back to 94 in a couple of hours((( I run into this same exact problem, i chose the naked start and modified the scenario with the editor to disable infestations, well anyways, the way i got around this is by taking in a refugee of a diferent ideology (ideologon?) and used him to take care of everything else while my starting pawn with 10 social slowly converted the prisoners and then after successful conversion recruited them. Originally posted by Zorelnam:Lads i figured it out, you need to imprison them and then you get a "convert" option in the prisoner tab, much faster Try doing it when you have only 1 pawn with low social skill and prisoner with high skill. What if you kept all these pawns with different ideologies, but you put them in 2 different hexes so that you wont get a mood debuff from the cannibals that eat people and the people that hug trees won't get mad that the pyromaniacs are burning all the trees. I thought perhaps the AI would only do this with Proselyting precepts, but I guess thats not the case.īut this gave me an idea. If there are people spontaneously trying to convert those around them, perhaps separate these pawns and never let them be in the same room. You can bring everyone in your colony to one belief system, or try to keep a diversity of beliefs to capture the benefits of all of them." ![]() Those with proselytizing beliefs will do this much more intensely - which can lead to conflict.ĭepending on traits, some people are much easier to convert than others. ![]() People will also spontaneously try to convert those around them. You can assign wardens to convert prisoners, or use the special abilities of your moral guide. People can convert each other to new beliefs.
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